FAR: Changing Tides is a small game with a lot of substance – Review

Small games released on Steam generally don’t get much attention, but FAR: Changing Tides not only got some press at release, it was also funded through the crypto-currency Bitcoin. What makes this game so interesting?
The idea is that you are sent to a small island nation in order to search for an heir of your lost family and their legacy. The catch is that the heirs have been hidden away by both pirates and locals who find them distasteful or threatening because they didn’t know about the country’s imperial past. Players must balance compliance against risk as they uncover secrets from ancient times while being hunted down by dangerous factions all around them!

FAR: Changing Tides is a small game with a lot of substance. The review goes on to say that the “FAR: Changing Tides” is an excellent game for those looking for something new.

FAR: Changing Tides is a small game with a lot of substance - Review

When a game is set in a post-apocalyptic future, the terrain is frequently drab and dreary, full of death and misery. Some games, like Horizon Forbidden West, succeed in instilling optimism via their depictions, but they’re few and far between. FAR: Changing Tides is one of those rare games that manages to evoke feelings of pleasure, intimacy, grief, and camaraderie in such a setting.

These tides are ebbing and flowing.

Photographed by

The sequel to FAR: Lone Sails starts out in the same manner as the first. You are a lone person left behind millennia after a horrific catastrophe caused everyone to rise and leave Earth, killing the majority of those who remained. This region of the planet is inundated to the point of becoming uninhabitable. You swim through it incessantly, looking for something that isn’t revealed until the story’s last quarter.

You can leap, pick up stuff, and run while controlling the unnamed protagonist. Things change, though, when you come upon a boat. Suddenly, you acquire the power to sail through this flooded globe at incredible speeds. All you have to do now is control the sail and maintain it close to the wind to increase your speed.

The music swells as you approach your maximum speed, as if to congratulate you. For such a short game, the music is very incredible, including a full orchestra of instruments that have all been employed to great advantage.

Over the course of the five-hour tale, you’ll discover improvements for your boat that will make it faster and give you additional powers, such as a hook for collecting riches from the ocean bottom. Each one introduces you to a new manner of learning or progressing. However, when you get more improvements, you’ll have more to handle, and here is where the genuine gameplay cycle emerges.

Maritime administration

maritime-management-far-changing-tidesPhotographed by

You must handle the boat’s engine and other systems as you obtain them, just as you must manage the sail at the start of the game. You must feed the fire with fuel, hop on the bellows, have a continual supply of fresh fuel on hand for when you need it, and keep the engine cool. Moving ahead has never been more difficult than it is now, with you continually monitoring the many moving elements of your boat, but the rush you get when you reach full speed for a short while is well worth it.

FAR: Changing Tides is a 2.5D platformer that you may play while you’re not managing your boat. Regular puzzles ask you to navigate the protagonist or the boat along difficult pathways, activating machinery and gaining improvements along the way. The game does an excellent job of displaying the different systems that your ship obtains as a result of the difficulties.

Some of these problems seem to be difficult at first, but as you consider them as machines rather than contrived challenges, their answers become clear. A simple crane puzzle is significantly simpler to grasp than a broken component that has to be replaced. Burning gasoline and heating an engine with no obvious objective is more reasonable than charging a battery to unlock a door. You’ll reach a point in the game when you’ll begin to think in this manner, which will make the remainder of the game much more fun.

The game, however, is not without flaws. Some tasks seem to be exceedingly obscure, and there’s usually no hint system to tell you what to do next. When leaping from ladders and carrying crucial goods, the protagonist’s mobility is also a little cumbersome. It’s aggravating when they go off at the incorrect moment or don’t behave as planned. One problem, for example, has you dragging a hose down a ladder as it spews water. While dragging the hose, the protagonist jumps and lets go at random, making this problem almost tough to solve. These are minor niggles, and the vast bulk of the game is unaffected by the few situations when you’ll run across them.

There is a ray of hope at the end of the tunnel.

light-at-the-end-of-the-tunnel-far-changing-tidesPhotographed by

FAR: Changing Tides is a one-of-a-kind adventure. You begin with nothing, not even an objective other than to go to the right-hand side of the screen, but your boat provides direction. You may create a road to the end of the planet and back with this buddy.

Surprisingly, you’ll develop a relationship with your vehicle of transportation. It demands so much of you to keep things running well that it seems quite reliant on your presence. You, on the other hand, are just as reliant on it. You’d be trapped scavenging leftovers in cities if it didn’t have the capacity to capture energy from fuel or the wind, and you’d be shielded from the earthquakes that periodically create floods and other calamities around you.

The prospect of losing your boat becomes overwhelming, but the protagonist is going through much more than you realize. You’ll learn about their personal sorrow, just like you did in FAR: Lone Sails, but there’s also something greater in store for you. It pervades every problem you solve and every new location you discover. Despite its brief length, the game is difficult to put down and should be played in one sitting if you have the time.

Verdict

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You’ll have gone through a rollercoaster of emotions at the conclusion of your time with the game. Much: Changing Tides helps you feel and experience the protagonist’s emotions and physical effort far more than any QTE ever has, despite the fact that it’s such a basic game that doesn’t seem to achieve anything incredibly amazing graphically or technically.

weird west” is a small game with a lot of substance. “weird west” is an adventure game that takes place in the western United States during the late 1800s. The player must take on the role of a detective and solve crimes to progress through the story. The game has many puzzles, some of which are quite challenging for those who aren’t used to playing games like this one.

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