Review – Fatal Frame: Maiden of Black Water (Switch)

The most recent installment in the Fatal Frame series, Maiden of Black Water is a survival horror game with torture and supernatural themes.

The “fatal frame: maiden of black water switch release date” is a horror game that was released on the Nintendo Switch. It has been praised by critics for its excellent graphics and gameplay.

Fatal Frame/Project Zero is a cult survival horror series that debuted on the PlayStation 2 in 2002. Crimson Butterfly, the franchise’s second installment, is widely regarded as one of the best horror games of all time, and I have to agree. However, since I never had a Wii U, I was unable to play the series’ fifth installment, Maiden of Black Water. I can now enjoy this so-called underappreciated treasure now that it has finally made its way to current platforms. I also hope there will be more in the future. 


Yuri, you may want to take a check behind you.

Fatal Frame: Maiden of Black Water is set on Mount Hikami, a strange location with a terrible mystery where people go to die. Yuri and Ren manage a modest café while simultaneously researching the mountain’s inexplicable disappearances. Yuri has the unique capacity to perceive ghosts’ memories, including their dying moments as well as glimpses of the living. Ren is intent on learning more about the weird occurrences in the neighborhood. Then there’s Miu, who’s gone to Hikami to look for her mother, who went missing there as well.

It’s an instantly captivating notion that begins with a dramatic meeting with the maidens and covers three different people. While the characters aren’t the most memorable in the genre, their personal tales are recounted throughout the book, which kept me interested. I couldn’t get enough of the twisted mystery, which delves into themes of suicide and sacrifice in one of the darkest environments I’ve ever seen in a horror game. I had a lot of fun unraveling Maiden of Black Water‘s tale, even though one plot twist fell flat on its face, coming off as strange even in an already strange series. Although this is mostly a stand-alone experience, there are some significant connections to earlier games. 

The camera-based combat is unquestionably the franchise’s distinguishing feature, and it’s pushed to new heights here. Imagine Phasmaphobia with a Devil May Cry-style score system, and you’ll have a good idea of what I’m talking about. When a ghost attacks, pull out the Camera Obscura and line it up in the picture. This will do some basic damage. Small spirits begin to float about eventually, and the more you have in frame, the more harm you will cause. You’ll trigger the fatal frame if you time your picture to their assaults, which enables you to spam numerous photographs for a few seconds and cause tremendous amounts of damage. When you combine the various film kinds and lenses, you get a fighting system that is both complicated and surprisingly easy, though a little monotonous, seldom progressing past the first few hours. 

The Shrine Maiden design is both creepy and cool.

Because Maiden of Black Water is a Wii U exclusive, it takes use of the system’s unique architecture by controlling the Camera Obsucra using the controller. While most later systems have removed this feature for obvious reasons, the Switch retains it in certain ways. While playing on Switch, you may retain the mechanic by tilting and moving your system around with the joycons connected. You can shift the Obscura’s frame to get more in the photo by doing so. Although having to literally wave your console about won’t appeal to everyone, I had a lot of fun with it, and it’s always wonderful to see a smart use of a gimmick. Thankfully, this is a choice, and I found myself going back and forth between the two. 

I was warned that the controls would be poor when I originally picked up the game, so I was prepared for this, but dang they are horrible. Even something as basic as spinning around requires more work than one may think. It’s difficult to explain what’s going on, but the camera may be troublesome while navigating about the game’s locations, and it entirely breaks down in battle. Because movement and location are so important in this game, I suffered much more damage than I should have. It’s not impossible to play, and the more you play, the simpler it becomes to manage.

The terror in Maiden of Black Water is much more controlled than in previous installments, with extended periods of nothing often building up to nothing. It’s undoubtedly an experience that won’t appeal to everyone. There are a lot of explicit cutscenes, and there are a lot of scenes of suicide and terrible killings that are pretty unpleasant. It’s a bleak experience that does an excellent job of building on the story’s themes. Then there’s the fight, which is kept suspenseful by the adversaries’ constant movement. You won’t always know where they are, and if you’re fighting numerous adversaries, they’ll attempt to surround you. It isn’t as frightening as Visage or even prior entries, but it is more disturbing, and I like the slow burn technique. 


It gives you the impression of being a ghost photographer.

Unfortunately, Maiden of Black Water runs out of steam after a while, revisiting the same places but with new monsters and stuff strewn around. It’s not horrible in and of itself, but I was hoping for a little more. The game is at its finest when you’re exploring new locales for the first time. It was unsettling sneaking around the dollhouse as Yuri, but only one chapter later you’re doing it as Ren. Granted, he visits an interesting site afterwards, but it seems like filler. The chapter mechanism that returns the characters to the café might be confusing. You’ll often find yourself examining these locations in rapid succession, exacerbating the problem. This game could have been so much better if it had taken out a lot of the filler and concentrated just on the storylines of Yuri and Miu, with Ren as a supporting character.

Given that the game was first released in 2014 on the weak Wii U, this game seems to be rather decent. The environments are detailed, and there are a few scary atmospheres strewn throughout. The lighting does a fantastic job at establishing the mood. It was exciting to explore the wooded region for the first time. There’s a film grain look that I generally despise, but it works well here. However, there is no way to turn this off, and it is unlikely to appeal to everyone. In terms of remasters, this is very typical, but it gets the job done.

There are also some sporadic performance difficulties, such as stuttering while navigating about the area. Thankfully, things keep somewhat constant throughout the battle phases and don’t get in the way too much. They’re more of an irritation than anything else. There aren’t many new features here; a few new outfits and a nice in-depth picture option that enables you to take some artistic images if that’s your style. 


Mount Hikami is full with bleak images.

Fatal Frame: Maiden of Black Water is one of the franchise’s weakest installments, with problems that are difficult to overlook. The clumsy controls, repetitious quest structure, and lack of variation detract from what is otherwise a fun game. Give it a go if you can ignore these drawbacks. With its more restricted approach to horror and innovative gameplay, the idea of Fatal Frame is still immensely fresh in the genre. I’d love to see Mask of the Lunar Eclipse eventually translated, and I hope this is the start of Fatal Frame/Project Zero’s comeback. 


Despite the fact that this was once a Wii U game, it seems to be rather good. The graphics are enhanced by some excellent lighting and level design. 

The camera-based fighting in Fatal Frame is a lot of fun, albeit it does become old after a while.

When utilizing the Japanese option, the music is haunting and the voice acting is excellent. 

Despite a lot of faults that may detract greatly from the experience, I enjoyed Maiden of Black Water.

Final Score: 7.0

On PC, Switch, Xbox One, and PlayStation 4, Fatal Frame: Maiden of Black Water is now available.

On Switch, the game was reviewed.

The publisher donated a copy of Fatal Frame: Maiden of Black Water.

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“Fatal Frame: Maiden of Black Water” is a survival horror game that was released for the Nintendo Switch. The game has been reviewed by many critics, and has received a rating of 7/10 from IGN. Reference: fatal frame: maiden of black water review.

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