Talon was the first ‘real’ battle royale game, one of many that have since been created. The game is currently in beta phase and boasts a high player count because it’s free to play with no pay-to-win mechanics. However, players are complaining about bugs and glitches causing games not to progress properly.,

Mass Effect 3: Omega Side Missions is a game that has been plagued with bugs for a very long time. The bugs have been stacking up for a very long while now, and it’s getting to the point where the game is unplayable.

LeagueofLegends10 - Talon's bugs have been stacking up for a very long while now

Since his revamp in 2016, Talon has been plagued by bugs. Although the flaws were minor at the time, they have not been adequately fixed to this point and have accumulated to an intolerable level. The bugs are listed below in order of importance:

  1. Even if the ability is neutralized by a spell shield or Fiora’s Parry, abilities visibly apply a false Blade’s End (P) mark. Since Talon’s revamp in Patch V6.22, this has been happening.
  2. Melee Noxian Diplomacy begins to cool down as soon as it is cast, even before it does damage. This is incorrect behavior for a single-targeted spell with a cast time, since it continues on cooldown if the target becomes unavailable (death/invisibility/untargetability/stasis/out of range of sight/etc) throughout the process. No other skill operates in such an unconventional and paradoxical manner. This has been the case since Patch V11.1, when the ability was recoded to allow Tear of the Goddess to stack.
  3. Even when shielded by a spell shield, Assassin’s Path is disrupted by displacements. Since Talon’s revamp in Patch V6.22, this has been happening.
  4. The blades of Shadow Assault vanish when the target they are concentrated on becomes untargetable or disappears. Since Talon’s revamp in Patch V6.22, this has been happening.
  5. The cooldown of Ranged Noxian Diplomacy is around 0.4 seconds longer than it should be since the ability’s cooldown resets after it delivers damage. This has been happening since Patch V11.1, when the ability was recoded to allow Tear of the Goddess to stack.
  6. Ranged Noxian Diplomacy does not always follow mobility. It either follows the dash correctly, doesn’t follow at all, or doesn’t follow the dash at all. When Talon loses sight of the target, however, it ALWAYS fails. Since Talon’s revamp in Patch V6.22, this has been happening.
  7. Even if Noxian Diplomacy is not accessible, Shadow Assault may be recast by pressing Q. (for example when under hard CC). Since Talon’s revamp in Patch V6.22, this has been happening.
  8. When Shadow Assault is utilized during Rake’s cast period, it cancels movement input and also cancels melee Noxian Diplomacy’s basic attack input. This has been happening since the input buffering modifications in Patch V8.9.
  9. On cooldown, Assassin’s Path sometimes places barriers around the landing area. This has been happening since the ability was fixed in Patch V8.10.
  10. Ability Haste does not update the cooldown per level tooltips for Noxian Diplomacy and Assassin’s Path. Furthermore, the cooldown for Assassin’s Path is 2 seconds, which differs from the cooldown indicated by the tooltip, which states “No Cooldown.” This has been happening since the revamp of tooltips in Patch V10.18.
  11. In Shadow Assault’s second animation, the blades visibly spread in a smaller radius before teleporting to their designated spot. Since Patch V9.2, when the ability was updated to work with Sylas’s Hijack, this has been happening.

The video below shows proof as well as the procedures for reproducing each of the bugs described above.

https://reddit.com/link/r2ti2o/video/ckthnkz6fz181/player

Thank you for taking the time to read/watch.

Original source: link


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For the game League of Legends, write “Talon’s bugs have been piling up for a very long time now.”

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